Creative Coder
Fitness app
Plank and press the button if flashing. Light will start flashing after some (random time again). The inspiration comes from this product: https://blazepod.eu/collections
GUI
Code
gesture activeGestures[3] = { SHAKE, POW, WHEEL };
mover.setActiveGestures(3, activeGestures);
while (mover.hasNotDetectedNewGesture()) {
mover.turnLedsOff();
if (mover.timerIsRunning() == true) {
unsigned char lights884753[8][3] = {
{ 64, 0, 0 }, { 64, 32, 0 }, { 64, 64, 0 },
{ 0, 64, 0 }, { 0, 64, 64 }, { 0, 0, 64 },
{ 32, 0, 64 }, { 64, 0, 64 }
};
mover.show(lights884753);
mover.spin(67, 8, FORWARD);
unsigned char lights973637[8][3] = {
{ 0, 64, 0 }, { 0, 64, 0 }, { 0, 64, 0 },
{ 0, 64, 0 }, { 0, 64, 0 }, { 0, 64, 0 },
{ 0, 64, 0 }, { 0, 64, 0 }
};
mover.show(lights973637);
mover.wait(5000);
mover.turnLedsOff();
mover.decreaseTimer(1000);
}
if (mover.timerIsNotRunning() == true) {
unsigned char blinkColor711496[3] = { 64, 0, 0 };
mover.blink(blinkColor711496, 200);
}
}
if (mover.hasDetectedGesture(SHAKE)) {
mover.stopTimer();
unsigned char lights951429[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights951429);
mover.randomise(40);
unsigned char lights281839[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights281839);
mover.randomise(50);
unsigned char lights189253[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights189253);
mover.randomise(66.66666666666667);
mover.startRandomTimer(10000, 45000);
}
if (mover.hasDetectedGesture(POW)) {
mover.stopTimer();
unsigned char lights299513[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights299513);
mover.randomise(40);
unsigned char lights212562[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights212562);
mover.randomise(50);
unsigned char lights607559[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights607559);
mover.randomise(66.66666666666667);
mover.startRandomTimer(10000, 45000);
}
if (mover.hasDetectedGesture(WHEEL)) {
unsigned char lights298261[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights298261);
mover.randomise(40);
unsigned char lights890006[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights890006);
mover.randomise(50);
unsigned char lights388256[8][3] = {
{ 64, 64, 0 }, { 0, 64, 64 }, { 64, 0, 0 },
{ 0, 32, 64 }, { 64, 0, 64 }, { 0, 64, 0 },
{ 64, 32, 0 }, { 32, 0, 64 }
};
mover.show(lights388256);
mover.randomise(66.66666666666667);
mover.stopTimer();
mover.startRandomTimer(10000, 45000);
}